Technical 3D Artist
London, UK
Job Description
Develop high quality 3D assets to be used for prerendered or runtime applications.
Work with our creative team and development teams to implement innovative content.
Troubleshooting creative solutions for technical limitations
Setting up models for rendering or baking inside Maya
Setting up models inside of unity for the development team to use.
Look development inside of unity or maya
Runtime shader development
Must HAve
Expert Maya user
Expert Unity user
Good understanding of Amplify Shader Editor or Shader Graph for Unity
Experience with Look Development
Team work and the ability to function effectively as part of a group of people working together
Self-motivation! Keeps track of own progress. Energetic, positive outlook and well organised
Nice to HAVe
Knowledge of Unreal
Knowledge of Vray
Knowledge of project management software e.g GitLab, Jira, Trello
Experience texturing with photoshop or substance
Why join us?
If you’re still not convinced by our work, here are a few more reasons why you should come and work with us here at Koffeecup
Small team, big growth
We are a small team - both in London and Krakow - it avoids the “too many cooks” scenario. Our studios provide our people with the space they need to be their best!
private health care
We care about the physical and mental well being of our team. No matter what happens - from an alien invasion to a sprained wrist - joining Koffeecup entitles you to private medical care from our partner Bupa.
Storyboard images by Roger Mason
culture of creativity
Our work should always be fun and exciting & we have the projects to back it up. We are laid-back, committed, flexible & hard-working. We believe flexibility is a two-way street.
training
Our team work incredibly hard, and so in the downtime we encourage them to pursue their career goals by investing in their learning - courses, resources & conferences. We will sort it.