Dawid Kampa
Unity Developer
Dawid’s path to becoming a Unity Developer was effectively a long-term side quest that became his main objective. Having been a gamer since he was small enough to fit inside a PC tower (almost), it was only a matter of time before he started poking at the underlying logic of it all. He now spends his days making sure the digital furniture doesn’t float away when a player walks past it.
He fits into the Koffeecup ecosystem as a self-described Omnivert - meaning he’s perfectly capable of being social, provided the technical requirements are met first. He enjoys the studio’s lack of corporate fluff, focusing instead on the actual craft of development. It’s a place where his "somewhere in the middle" body clock actually works, catching the tail end of the early starters and the beginning of the late-night grinders.
When he isn’t scripting, he’s likely being outmanoeuvred by Esper, his Border Collie mutt who treats toy-retrieval like a high-stakes Olympic sport. A fan of Divinity: Original Sin 2, Dawid enjoys games where choices actually matter - a philosophy he carries into his code. He’s a man of precision, right down to his caffeine intake.
Koffee: Americano. Sugarless. (Clean, efficient, no distractions.)
